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Adventure #1 WOTC DCC54 Forges of the Mountain King (Level 1)
Session #0.01

Character_Creation.png

And so we return to another scenario by those lovely people at Goodman Games, after spending over three months in Thunderspire Labyrinth the players wanted a bit of fun, and a quicker run. Therefore what follows was my foolish idea- quite simply a world of Dave. And by Dave I mean one of our players is called Dave- he mostly plays Dwarves, he’s a nasty piece of work, as are his PCs. So I thought why don’t we play a game in which all of the players are Dwarves, and equally as ‘Dave’, I mean nasty.

At least that was the idea- one at a time I took the players aside (after sessions et al) and got them to swear not to tell the others that in the next game they were going to be taking the ‘Dave’ spot, and thus over approx. six weeks and a myriad e-mails the following adventurers were born-

Dwarf_Paladin_Kord_Travok_1.00__LP4_.png

Travok (played by Becky)
Battlecry ‘Now Die!’

Travok Rivet, an irate Dwarven Paladin of Kord, sent to smash. Note the Rivet Clan make rivets… not very glamorous I know.

== Created Using Wizards of the Coast D&D Character Builder ==
Travok, level 1
Dwarf, Paladin
Build: Avenging Paladin
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Guardian

FINAL ABILITY SCORES
STR 19, CON 12, DEX 10, INT 8, WIS 13, CHA 15

STARTING ABILITY SCORES
STR 17, CON 10, DEX 10, INT 8, WIS 13, CHA 15

AC: 20 Fort: 15 Ref: 13 Will: 13
HP: 34 Surges: 11 Surge Value: 8

TRAINED SKILLS
Diplomacy +7, Endurance +4, Insight +6, Religion +4

UNTRAINED SKILLS
Acrobatics –4, Arcana –1, Athletics +0, Bluff +2, Dungeoneering +3, Heal +1, History –1, Intimidate +2, Nature +1, Perception +1, Stealth –4, Streetwise +2, Thievery –4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian’s Counter
Dwarf Racial Power: Dwarven Resilience
Paladin Feature: Divine Mettle
Paladin Feature: Divine Strength
Paladin Feature: Divine Challenge
Paladin Feature: Lay on Hands
Paladin Attack 1: Valiant Strike
Paladin Attack 1: Holy Strike
Paladin Attack 1: Divine Pursuit
Paladin Attack 1: Blood of the Mighty

FEATS
Level 1: Dwarven Weapon Training

ITEMS
Plate Armor x1
Adventurer’s Kit
Heavy Shield x1
Throwing hammer
Warhammer x1
== End ==

Dwarf_Barbarian_Morgran_1.00__LP4_.png

Morgran (played by Iain)
Battlecry ‘For Dave!’, and/or ‘More Dave than Dave!’

Morgran Hotpants, a raging Dwarven Barbarian out to destroy. The Hotpants Clan are a leaderless and holdless bunch of miscreants scattered throughout the Dwarven nation- they generally stoke the boilers and are responsible for the heating systems within a myriad clan holds.

== Created Using Wizards of the Coast D&D Character Builder ==
Morgran, level 1
Dwarf, Barbarian
Build: Rageblood Barbarian
Feral Might Option: Rageblood Vigor
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Mercenary

FINAL ABILITY SCORES
STR 20, CON 16, DEX 10, INT 10, WIS 8, CHA 11

STARTING ABILITY SCORES
STR 18, CON 14, DEX 10, INT 10, WIS 8, CHA 11

AC: 14 Fort: 17 Ref: 11 Will: 10
HP: 35 Surges: 11 Surge Value: 8

TRAINED SKILLS
Athletics +9, Intimidate +5, Nature +4

UNTRAINED SKILLS
Acrobatics –1, Arcana +0, Bluff +0, Diplomacy +0, Dungeoneering +1, Endurance +4, Heal –1, History +0, Insight –1, Perception –1, Religion +0, Stealth –1, Streetwise +0, Thievery –1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Mercenary Attack: Takedown Strike
Dwarf Racial Power: Dwarven Resilience
Barbarian Feature: Swift Charge
Barbarian Attack 1: Foe to Foe
Barbarian Attack 1: Pressing Strike
Barbarian Attack 1: Desperate Fury
Barbarian Attack 1: Rage Drake’s Frenzy

FEATS
Level 1: Weapon Expertise (Heavy Blade)

ITEMS
Adventurer’s Kit
Hide Armor x1
Greatsword x1
Dagger
== End ==

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Berend (played by Paul)
Battlecry ‘Cut Loose!’ usually followed by ‘Foot Loose!’

Berend Shiftit, an in-your-face Ranger, snicker-snack. Note the Shiftit Clan are responsible for moving objects from point A to point B, and maybe back again- that’s it.

== Created Using Wizards of the Coast D&D Character Builder ==
Berend, level 1
Dwarf, Ranger
Build: Two-Blade Ranger
Fighting Style Option: Two-Blade Fighting Style
Ranger Option: Running Attack
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Iron Wolf Warrior

FINAL ABILITY SCORES
STR 20, CON 14, DEX 12, INT 10, WIS 12, CHA 8

STARTING ABILITY SCORES
STR 18, CON 12, DEX 12, INT 10, WIS 12, CHA 8

AC: 14 Fort: 16 Ref: 12 Will: 11
HP: 37 Surges: 8 Surge Value: 9

TRAINED SKILLS
Athletics +9, Dungeoneering +8, Endurance +8, Nature +6, Stealth +5

UNTRAINED SKILLS
Acrobatics +0, Arcana +0, Bluff –1, Diplomacy –1, Heal +1, History +0, Insight +1, Intimidate –1, Perception +1, Religion +0, Streetwise –1, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Iron Wolf Warrior Attack: Iron Wolf Charge
Dwarf Racial Power: Dwarven Resilience
Hunter’s Quarry Power: Hunter’s Quarry
Ranger Attack 1: Twin Strike
Ranger Attack 1: Marauder’s Rush
Ranger Attack 1: Two-Fanged Strike
Ranger Attack 1: Jaws of the Wolf

FEATS
Toughness
Level 1: Weapon Expertise (Heavy Blade)

ITEMS
Adventurer’s Kit
Hide Armor x1
Longsword x2
Javelin
== End ==

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Dumphart (played by Dave)
Battlecry ‘Aaaaarrgghh!’

Dumphart the Accountant, a fiery Sorcerer about to blow his top. Dumphart belongs to one of the semi-intellectual elite clans, schooled in a closed order he left his clan behind to become… an Accountant.

== Created Using Wizards of the Coast D&D Character Builder ==
Dumphart, level 1
Dwarf, Sorcerer
Build: Dragon Sorcerer
Spell Source Option: Dragon Magic
Dragon Soul Option: Dragon Soul Fire
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Bloodsworn

FINAL ABILITY SCORES
STR 15, CON 12, DEX 13, INT 10, WIS 8, CHA 18

STARTING ABILITY SCORES
STR 13, CON 10, DEX 13, INT 10, WIS 8, CHA 18

AC: 12 Fort: 12 Ref: 11 Will: 16
HP: 30 Surges: 7 Surge Value: 7

TRAINED SKILLS
Arcana +5, Athletics +7, Diplomacy +9, Endurance +8

UNTRAINED SKILLS
Acrobatics +1, Bluff +4, Dungeoneering +1, Heal –1, History +0, Insight –1, Intimidate +4, Nature –1, Perception –1, Religion +0, Stealth +1, Streetwise +4, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Bloodsworn Utility: Bloodied Determination
Dwarf Racial Power: Dwarven Resilience
Sorcerer Attack 1: Burning Spray
Sorcerer Attack 1: Blazing Starfall
Sorcerer Attack 1: Tearing Claws
Sorcerer Attack 1: Lightning Breath

FEATS
Level 1: Implement Expertise (Staff)

ITEMS
Adventurer’s Kit
Cloth Armor (Basic Clothing) x1
Staff Implement x1
== End ==

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Adrik (played by James)
Battlecry ‘Hammer Time!’

Adrik Paperclip, a belligerent Cleric of Moradin worshipping with his Warhammer. The Paperclips do fine and delicate work in their forges, creating all manner of clips for paper- in a variety of colours and sizes.

== Created Using Wizards of the Coast D&D Character Builder ==
Adrik, level 1
Dwarf, Cleric (Templar)
Build: Battle Cleric
Cleric Option: Healer’s Lore
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Ordained Priest

FINAL ABILITY SCORES
STR 20, CON 15, DEX 10, INT 8, WIS 13, CHA 10

STARTING ABILITY SCORES
STR 18, CON 13, DEX 10, INT 8, WIS 13, CHA 10

AC: 16 Fort: 15 Ref: 10 Will: 13
HP: 32 Surges: 9 Surge Value: 8

TRAINED SKILLS
Diplomacy +5, Heal +6, Insight +6, Religion +4

UNTRAINED SKILLS
Acrobatics –1, Arcana –1, Athletics +4, Bluff +0, Dungeoneering +3, Endurance +3, History –1, Intimidate +0, Nature +1, Perception +1, Stealth –1, Streetwise +0, Thievery –1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Ordained Priest Attack: Smiting Symbol
Dwarf Racial Power: Dwarven Resilience
Cleric Feature: Divine Fortune
Cleric Feature: Turn Undead
Cleric Utility: Healing Word
Cleric Attack 1: Priest’s Shield
Cleric Attack 1: Righteous Brand
Cleric Attack 1: Healing Strike
Cleric Attack 1: Avenging Flame

FEATS
Level 1: Ritual Caster
Level 1: Dwarven Weapon Training

ITEMS
Adventurer’s Kit
Ritual Book
Comrades’ Succor
Gentle Repose
Chainmail x1
Holy Symbol x1
Throwing hammer
Warhammer x1
== End ==

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The Seven Dwarves (D&D 4e) goonalan