107

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Adventure #1 WOTC DCC54 Forges of the Mountain King (Level 1)
Session #1.07

The_Rescue_Committee.png

New Dwarves please!

Dwarf_Fighter_Tordek_1.00__LP4_.png

Tordek (played by Becky)
Battlecry ‘To the DEATH!

== Created Using Wizards of the Coast D&D Character Builder ==
Tordek, level 1
Dwarf, Fighter (Weaponmaster)
Build: Guardian Fighter
Fighter Option: Combat Superiority
Fighter Talents Option: One-handed Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Earthforger

FINAL ABILITY SCORES
STR 20, CON 16, DEX 10, INT 10, WIS 11, CHA 8

STARTING ABILITY SCORES
STR 18, CON 14, DEX 10, INT 10, WIS 11, CHA 8

AC: 19 Fort: 17 Ref: 12 Will: 10
HP: 35 Surges: 12 Surge Value: 8

TRAINED SKILLS
Athletics +8, Endurance +8, Intimidate +4

UNTRAINED SKILLS
Acrobatics –2, Arcana +0, Bluff –1, Diplomacy –1, Dungeoneering +2, Heal +0, History +0, Insight +0, Nature +0, Perception +0, Religion +0, Stealth –2, Streetwise –1, Thievery –2

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Earthforger Attack: Stone Panoply
Dwarf Racial Power: Dwarven Resilience
Fighter Attack: Combat Challenge
Fighter Attack 1: Tide of Iron
Fighter Attack 1: Weapon Master’s Strike
Fighter Attack 1: Steel Serpent Strike
Fighter Attack 1: Villain’s Menace

FEATS
Level 1: Dwarven Weapon Training

ITEMS
Scale Armor x1
Adventurer’s Kit
Heavy Shield x1
Battleaxe x1
Handaxe
== End ==

Dwarf_Avenger_Moradin_Grimm_1.00__LP4_.png

Grimm (played by Iain)
Battlecry ’He’s Dead Dave.’

== Created Using Wizards of the Coast D&D Character Builder ==
Grimm, level 1
Dwarf, Avenger
Build: Commanding Avenger
Avenger’s Censure Option: Censure of Unity
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Knight Hospitaler

FINAL ABILITY SCORES
STR 10, CON 12, DEX 13, INT 15, WIS 19, CHA 8

STARTING ABILITY SCORES
STR 10, CON 10, DEX 13, INT 15, WIS 17, CHA 8

AC: 15 Fort: 12 Ref: 13 Will: 15
HP: 38 Surges: 8 Surge Value: 9

TRAINED SKILLS
Heal +9, Intimidate +4, Religion +7, Streetwise +4

UNTRAINED SKILLS
Acrobatics +1, Arcana +2, Athletics +0, Bluff –1, Diplomacy –1, Dungeoneering +6, Endurance +3, History +2, Insight +4, Nature +4, Perception +4, Stealth +1, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Knight Hospitaler Utility: Shield of Devotion
Dwarf Racial Power: Dwarven Resilience
Avenger Feature: Abjure Undead
Avenger Feature: Divine Guidance
Avenger Feature: Oath of Enmity
Avenger Attack 1: Focused Fury
Avenger Attack 1: Radiant Vengeance
Avenger Attack 1: Whirlwind Charge
Avenger Attack 1: Thunder and Echo

FEATS
Level 1: Toughness

ITEMS
Adventurer’s Kit
Cloth Armor (Basic Clothing) x1
Greatsword x1
Holy Symbol x1
Dagger
== End ==

Dwarf_Bard_Fenchurch_1.00__LP4_.png

Fenchurch (played by James)
Battlecry ‘Dave not forsake oh my darlin’, on this our Slaying Day.’

== Created Using Wizards of the Coast D&D Character Builder ==
Fenchurch, level 1
Dwarf, Bard
Build: Valorous Bard
Bardic Virtue Option: Virtue of Valor
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Underdark Envoy

FINAL ABILITY SCORES
STR 12, CON 16, DEX 10, INT 11, WIS 8, CHA 18

STARTING ABILITY SCORES
STR 10, CON 14, DEX 10, INT 11, WIS 8, CHA 18

AC: 17 Fort: 13 Ref: 12 Will: 15
HP: 30 Surges: 10 Surge Value: 7

TRAINED SKILLS
Arcana +5, Athletics +5, Diplomacy +9, Dungeoneering +6, Nature +4

UNTRAINED SKILLS
Acrobatics +0, Bluff +5, Endurance +5, Heal +0, History +1, Insight +0, Intimidate +5, Perception +0, Religion +1, Stealth +0, Streetwise +5, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Underdark Envoy Attack: Insidious Commentary
Dwarf Racial Power: Dwarven Resilience
Bard Feature: Majestic Word
Bard Feature: Words of Friendship
Bard Attack 1: Guiding Strike
Bard Attack 1: Staggering Note
Bard Attack 1: Shout of Triumph
Bard Attack 1: Sprightly Rhythm

FEATS
Level 1: Ritual Caster
Level 1: Implement Expertise (Wand)

ITEMS
Adventurer’s Kit
Ritual Book
Traveler’s Chant
Comrades’ Succor
Chainmail x1
Longsword x1
Light Shield x1
Wand Implement
== End ==

Dwarf_Rogue_Ragnarr_1.00__LP4_.png

Ragnarr (played by Paul)
Battlecry ‘Stabby! Stabby!’’

== Created Using Wizards of the Coast D&D Character Builder ==
Ragnarr, level 1
Dwarf, Rogue (Scoundrel)
Build: Brawny Rogue
Rogue Tactics Option: Brutal Scoundrel
Rogue Option: Scoundrel Weapon Talent
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Black-Hearted Knave

FINAL ABILITY SCORES
STR 16, CON 13, DEX 18, INT 10, WIS 10, CHA 8

STARTING ABILITY SCORES
STR 14, CON 11, DEX 18, INT 10, WIS 10, CHA 8

AC: 16 Fort: 13 Ref: 16 Will: 10
HP: 30 Surges: 7 Surge Value: 7

TRAINED SKILLS
Dungeoneering +7, Intimidate +4, Perception +5, Stealth +9, Streetwise +4, Thievery +9

UNTRAINED SKILLS
Acrobatics +4, Arcana +0, Athletics +3, Bluff –1, Diplomacy –1, Endurance +3, Heal +0, History +0, Insight +0, Nature +0, Religion +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Black-Hearted Knave Attack: Treacherous Advantage
Dwarf Racial Power: Dwarven Resilience
Rogue Attack 1: Clever Strike
Rogue Attack 1: Deft Strike
Rogue Attack 1: Torturous Strike
Rogue Attack 1: Blinding Barrage

FEATS
Level 1: Light Blade Expertise

ITEMS
Adventurer’s Kit
Leather Armor x1
Dagger x13
== End ==

Dwarf_Monk_Koda_1.00__LP4_.png

Koda (played by Dave)
Battlecry ‘Hai-Aaaaarrgghh Karate!’

== Created Using Wizards of the Coast D&D Character Builder ==
Koda, level 1
Dwarf, Monk
Build: Stone Fist Monk
Monastic Tradition Option: Stone Fist
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Hordelands Nomad

FINAL ABILITY SCORES
STR 16, CON 12, DEX 18, INT 10, WIS 11, CHA 8

STARTING ABILITY SCORES
STR 14, CON 10, DEX 18, INT 10, WIS 11, CHA 8

AC: 16 Fort: 14 Ref: 15 Will: 12
HP: 30 Surges: 8 Surge Value: 7

TRAINED SKILLS
Acrobatics +9, Heal +5, Stealth +9, Thievery +9

UNTRAINED SKILLS
Arcana +0, Athletics +3, Bluff –1, Diplomacy –1, Dungeoneering +2, Endurance +3, History +0, Insight +0, Intimidate –1, Nature +0, Perception +0, Religion +0, Streetwise –1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Dwarf Racial Power: Dwarven Resilience
Monk Feature: Stone Fist Flurry of Blows
Monk Attack 1: Dancing Cobra
Monk Attack 1: Five Storms
Monk Attack 1: Open the Gate of Battle
Monk Attack 1: Spinning Leopard Maneuver

FEATS
Mounted Combat
Level 1: Weapon Expertise (Unarmed)

ITEMS
Monk unarmed strike x1
Ki Focus x1
Cloth Armor (Basic Clothing) x1
== End ==

And so they come again, and this time two of them have got good Thievery skills… things can only get better.

Fingers-crossed.

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107

The Seven Dwarves (D&D 4e) goonalan