Adventure #1 WOTC DCC54 Forges of the Mountain King (Level 1)
Session #3.01


Encounter #7 Gates of Iron & Flesh (Area 1-4)
Click on the Link to see the Monster Stat cards.
Orc Spearman (Minion 4) x3
Orc Raider (Skirmisher 3) x2
Encounter Level 1- 432 XP


The Gate of Iron & Flesh is in area 1-4 of the map (see below).

The adventurers head down the great stairs and to the remains of the Orc campsite below, they ransack the place but once again there’s little of value to find. There is however some strange contraption, a mechanism of some sort- all levers and valves.

The Dwarves are wary however, they decide to leave the thing alone- at least for now.

A passage leads down in to an incredibly well-made and smooth corridor, there’s a dripping grate high on one wall, and ahead… a set of massive copper doors, slightly ajar. Some of you might recognise this location from the adventures of the first group of Dwarves…

The sounds of gruff voices come from beyond the portal- Orcs.

The guys creep forward and then leap through the great portal and in to the midst of the bad guys.


Orc Raider- Not expecting the enemy within.

The closest Orc Raider is mobbed- it takes a dagger to the chest courtesy of Ragnarr, Grimm delivers a Whirlwind Charge which leaves it staggering and bloodied. Fenchurch follows up with his Staggering Note- the creature doesn’t have long to live.

It screams and shouts, more Orcs come rushing.

The Raiders are armed with greataxes- the first sucks up the hurt with a Warrior’s Surge and smashes Tordek, the second slashes and cuts Grimm.

Koda gets in to the mix, the Monk unleashes his Five Storms, he chops an Orc Spearman down- dead, then punches and kicks both of the Raiders, leaving the first staggering and almost broken.

But not for long, Ragnarr sticks his blade in the Raider’s back, its dead; and then for good measure the Dwarven Rogue repeats the trick (Action Point) with the second Orc Raider, it’s bloodied.


Orc Spearman- One hit wonders.

The Orc Spearmen get busy- Ragnarr and Koda are both spiked but it’s too little too late, the fight is becoming even more one-sided. Grimm swears his Oath against the last Raider- slashes the orc with his Focussed Fury, Tordek finishes it off.

Fenchurch bellows out his Shout of Triumph and an Orc Spearman staggers and plummets off the edge of the cliff- there’s just one Orc left standing.

Ragnarr manoeuvres with Koda- the pair have the last Orc flanked, the Dwarven Rogue finishes it.

The Orcs are searched, and then their bodies thrown over the cliff- in to the watery ravine, the sound of the waterfall is deafening here- the adventurers eventually retreat inside, pulling the portals shut- but not locked.

A very easy fight to start the session, and why not after some of the stuff they’ve been through. The guys saw the Orcs at the entrance earlier, it would be silly for the front door to be unguarded- therefore I re-stocked the area with an easy encounter.

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The Seven Dwarves (D&D 4e) goonalan